The authors of this blog are graduate students in a class on theory and research in human-computer interaction at Rensselaer Polytechnic Institute in Troy, NY. You may find more about the class at http://www.rpi.edu/~freien/courses/comm6480/fall09.
Sunday, November 1, 2009
Distributed Cognition, Red Balloons, & Bioluminecent Squids (oh my)
Hutchins et al originally developed the theory of distributed cognition studying the workings of a Navy ship crew. In Distributed Cognition in an Airline Cockpit (1996) Hutchins & Klausen update this work by exploring cognitive theories about the workings of an airline cockpit by taking the unit of analysis to be the functional group and their organized processes and interactions rather than their individual minds. [1]
The ideas of distributed cognition have philosophical implications that bring to mind far-out science fiction ideas and visions of a future with a technology-mediated hive minded consciousness. Since cognition generally refers an information processing model, the actual approach of the theory is much more utilitarian than philosophical. Hutchins’ early work in shaping disturbed cognition theory arouse out of the need to apply cognitive theory to the workings of a ship crew and an airplane cockpit, and other highly organized distributed groups.
So, despite the interesting philosophical implications that challenge traditional models of the mind, distributed cognition is a surprisingly simple and elegant theory that works very well as a model.
Distributed cognition theory simply extends the level of analysis beyond the individual. The difference between someone who remembers something by writing it down and someone who relies on their short term memory is simply the difference between a cognitive system using an external process (pen, paper, and written language) or an internal process (short term memory). This idea of embodied cognition has many implications for HCI particularly with recent advances in ubiquitous mobile computing and emerging augmented reality technology making the separation between the individual and the “computer” thinner and thinner.
In Distributed Cognition: Towards a New Foundation for Human-Computer Interaction Research, Hollan, Hutchins, & Kirsh list three tenets of distributed cognition:
1. Distributed cognition is social Hollan et al. present social organization as form of cognitive architecture. They argue that cognitive processes involve trajectories of information and the patterns of these information trajectories reflect some underlying cognitive architecture. Social aspects of distributed cognition have been widely studied and examples include the behavior of juries and the stock market.
2. Distributed cognition is embodied In the embodied view of distributed cognition, minds are more than passive engines that render internal models of external phenomena. The organization of mind in development and in operation is an emergent property of interactions among internal and external resources.
In this view, work materials are more than mere stimuli for a disembodied cognitive system. From time to time they become elements of the cognitive system itself. Other examples such as a blind person’s cane or corrective eye glasses become a central part of the way some individuals perceive the world. Well designed work materials, such as a calendar alert system on a mobile device, become integrated into the way people think, see, and control activities, part of the distributed system of cognitive control.
3. Distributed cognition is culturally embodied This view, includes the complex cultural environments in which we all live and work. Culture shapes the cognitive process of systems that transcend the boundaries of individuals. [2]
The environment is viewed as a reservoir of resources for learning, problem solving, and reasoning. Culture is a process that accumulates partial solutions to frequently encountered problems. Culture can be viewed as a residue of previous activity, that individuals can utilize to solve problems and build on the success of others.
Recent examples of distributed cognition
As technological innovations create new opportunities for distributed individuals to work together with others on a common task, distributed cognition may be becoming more and more useful as a model.
In 2008, Clay Shirky documented many of these new developments in Here Comes Everybody: The Power of Organizing Without Organizations [3]. Shirky, like many others, argues that our culture of media consumption is transitioning to include participation and interactivity. In one of Shirky’s most powerful arguments considers the potential “cognitive surplus” of individuals who begin to use social computing to create and organize. Shirky sees a trend of Americans spending less time passively engaging with media and more time actively participating and interacting with media. He calculates that if Americans applied just 1% of the time they currently passively participating in media (i.e. watching television) and used that time to engage & interact more actively with media this shift would represent the time and effort required to create and maintain 1,000 wikipedia sized projects each year. Clay Shirky’s talk can be viewed here:
No comments:
Post a Comment